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Captive Weird |
Creature — Weird // Creature — Phyrexian Weird |
Captive Weird Defender {R/P}: Transform Captive Weird. Activate only as a sorcery. ({R/P} can be paid with either or 2 life.) Compleated Conjurer When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card. |
Illustrated by Manuel Castañón |
1/3 |
LEGAL Standard
LEGAL Pioneer LEGAL Modern LEGAL Legacy LEGAL Vintage
LEGAL Brawl
LEGAL Historic NOT LEGAL Pauper NOT LEGAL Penny LEGAL Commander |